SystemInfoclass
Properties17
Showing 17 properties
public static int Sandbox.Engine.SystemInfo.DisplayRefreshRate { get; set; }
Refresh rate of the default monitor in Hz, 0 if unknown.
int—public static string Sandbox.Engine.SystemInfo.Gpu { get; set; }
Human-readable product name of the graphics card in this system.
string—public static ulong Sandbox.Engine.SystemInfo.GpuMemory { get; set; }
Total VRAM on this system's graphics card.
ulong—public static string Sandbox.Engine.SystemInfo.GpuVersion { get; set; }
The version number of the graphics card driver.
string—public static int Sandbox.Engine.SystemInfo.MonitorCount { get; set; }
Number of monitors attached.
int—public static string Sandbox.Engine.SystemInfo.OsVersion { get; set; }
Operating system version including the marketing build name, e.g. "10.0.26200 (25H2)".
string—public static float Sandbox.Engine.SystemInfo.ProcessorCount { get; set; }
The number of logical processors in this system.
float—public static float Sandbox.Engine.SystemInfo.ProcessorFrequency { get; set; }
The frequency of this system's processor in GHz.
float—public static string Sandbox.Engine.SystemInfo.ProcessorName { get; set; }
Human-readable product name of this system's processor.
string—public static long Sandbox.Engine.SystemInfo.StorageSizeAvailable { get; set; }
Indicates the amount of available free space on game drive in bytes
long—public static long Sandbox.Engine.SystemInfo.StorageSizeTotal { get; set; }
Gets the total size of storage space on game drive in bytes
long—public static ulong Sandbox.Engine.SystemInfo.TotalMemory { get; set; }
Total physical memory available on this machine, in bytes.
ulong—public static bool Sandbox.Engine.SystemInfo.WinFullscreenOptimizationsDisabled { get; set; }
Windows only. Whether fullscreen optimizations were disabled for this executable in its compatibility settings.
bool—public static System.Nullable`1<bool> Sandbox.Engine.SystemInfo.WinGameMode { get; set; }
Windows only. Game Mode. Null when left at its default.
Nullable<bool>—public static System.Nullable`1<bool> Sandbox.Engine.SystemInfo.WinHags { get; set; }
Windows only. Hardware accelerated GPU scheduling as configured; a change only applies after a reboot. Null when the key is missing, meaning the OS or GPU does not support it.
Nullable<bool>—public static System.Nullable`1<bool> Sandbox.Engine.SystemInfo.WinVrr { get; set; }
Windows only. The "Variable refresh rate" toggle for windowed games. Null when left at its default.
Nullable<bool>—public static System.Nullable`1<bool> Sandbox.Engine.SystemInfo.WinWindowedOptimizations { get; set; }
Windows only. The "Optimizations for windowed games" toggle. Null when left at its default.
Nullable<bool>—No results match this filter.