API ReferenceSandbox.Modals

CreateGameResultsclass

object→CreateGameResults
Namespace
Sandbox.Modals
Assembly
Sandbox.Engine
Declaration
public sealed struct Sandbox.Modals.CreateGameResults

Constructors1

Showing 1 constructors

Properties7

Showing 7 properties

public System.Collections.Generic.Dictionary`2<string,string> Sandbox.Modals.CreateGameResults.GameSettings { get; set; }PUBLICGETSET

Returns:Dictionary<string,string>—

public string Sandbox.Modals.CreateGameResults.Map { get; set; }PUBLICGETSET

The user selected map. This can be an ident of a package, or path to a mount scene.

Returns:string—

public string Sandbox.Modals.CreateGameResults.MapIdent { get; set; }PUBLICGETSETOBSOLETE

Obsolete: Use Map instead

Returns:string—

public int Sandbox.Modals.CreateGameResults.MaxPlayers { get; set; }PUBLICGETSET

Returns:int—

public string Sandbox.Modals.CreateGameResults.Password { get; set; }PUBLICGETSET

Players need this to join. Empty for none.

Returns:string—

public string Sandbox.Modals.CreateGameResults.ServerName { get; set; }PUBLICGETSET

Returns:string—

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