DropEventclass
Files or text dragged in from outside the app - the desktop, an explorer window. Fires as "ondrop" on the deepest panel under the cursor and bubbles up from there: repeatedly with `Sandbox.UI.DropEvent.IsDrop` false while the drag hovers, so the panel can inspect the payload and set `Sandbox.UI.DropEvent.Action`, then once more with it true when the payload lands.
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public Sandbox.UI.DropAction Sandbox.UI.DropEvent.Action { get; set; }
What dropping here would do. Leave `Sandbox.UI.DropAction.None` to reject - the OS drag cursor shows the answer while hovering.
public System.Collections.Generic.IReadOnlyList`1<string> Sandbox.UI.DropEvent.Files { get; set; }
Full paths of the dragged files. Empty when text is being dragged.
IReadOnlyList<string>—public bool Sandbox.UI.DropEvent.IsDrop { get; set; }
False while the drag is still hovering - look at the payload and set `Sandbox.UI.DropEvent.Action` to answer. True when it actually lands.
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