API ReferenceSandbox.UI

PanelTransformclass

object→PanelTransform
Namespace
Sandbox.UI
Assembly
Sandbox.System
Declaration
public sealed struct Sandbox.UI.PanelTransform

Methods13

Showing 13 methods

public bool AddMatrix3D(Matrix matrix)PUBLIC

ParameterTypeDescription
matrixMatrix—
Returns:bool—

public bool AddPerspective(Sandbox.UI.Length d)PUBLIC

ParameterTypeDescription
dLength—
Returns:bool—

public bool AddSkew(float x, float y, float z)PUBLIC

ParameterTypeDescription
xfloat—
yfloat—
zfloat—
Returns:bool—

public bool AddTranslate(System.Nullable`1<Sandbox.UI.Length> lengthX, System.Nullable`1<Sandbox.UI.Length> lengthY, System.Nullable`1<Sandbox.UI.Length> lengthZ = null)PUBLIC

ParameterTypeDescription
lengthXNullable<Length>—
lengthYNullable<Length>—
lengthZ = nullNullable<Length>—
Returns:bool—

public bool AddTranslateX(System.Nullable`1<Sandbox.UI.Length> length)PUBLIC

ParameterTypeDescription
lengthNullable<Length>—
Returns:bool—

public bool AddTranslateY(System.Nullable`1<Sandbox.UI.Length> length)PUBLIC

ParameterTypeDescription
lengthNullable<Length>—
Returns:bool—

public bool AddTranslateZ(System.Nullable`1<Sandbox.UI.Length> length)PUBLIC

ParameterTypeDescription
lengthNullable<Length>—
Returns:bool—

public Matrix BuildTransform(float width, float height, Vector2 perspectiveOrigin)PUBLIC

ParameterTypeDescription
widthfloat—
heightfloat—
perspectiveOriginVector2—
Returns:Matrix—

public bool IsEmpty()PUBLIC

Returns true if this is empty.

Returns:bool—

Properties1

Showing 1 properties

public int Sandbox.UI.PanelTransform.Entries { get; set; }PUBLICGETSET

Returns:int—

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