API ReferenceSandbox.VR
public class Sandbox.VR.VRHand : Sandbox.Component
Updates the parameters on an `Sandbox.SkinnedModelRenderer` on this GameObject based on the skeletal data from SteamVR. Useful for quick hand posing based on controller input.
Constructors
Showing 1 constructors
public VRHand()
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Methods
Showing 2 methods
protected virtual void OnPreRender()
protected virtual void OnUpdate()
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Properties
Showing 3 properties
public Sandbox.VR.VRHand.HandSources Sandbox.VR.VRHand.HandSource { get; set; }
Which hand should we use to update the parameters?
public Sandbox.VR.MotionRange Sandbox.VR.VRHand.MotionRange { get; set; }
What motion range should we use to update the parameters?
public Sandbox.SkinnedModelRenderer Sandbox.VR.VRHand.SkinnedModelComponent { get; set; }
Which `Sandbox.SkinnedModelRenderer` to use when updating this component
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Metadata
| Field | Value |
|---|---|
| Namespace | Sandbox.VR |
| Type | class |
| Assembly | Sandbox.Engine |
| Doc ID | T:Sandbox.VR.VRHand |