s&box docs

Terrain

The Terrain System allows you to create expansive outdoor environments quickly and easily in your scenes.

The Terrain System allows you to create expansive outdoor environments quickly and easily in your scenes.

The pages in this section explain how to get started and all the various built-in options for Terrain and how to use them.

The Terrain System is a work in progress, here's what is supported and what's not right now.

Feature NameSupportedNot SupportedNotes
Real-time editingโœ…Basic sculpting tools & 2 layer texture painting
Import Heightmapsโœ…Import from World Machine, GeoGen, Gaia. Anything that can export a 16 bit heightmap.
Level of Detailโœ…Very large landscapes possible
Multi-Layer PBR Materialsโœ…Support up to 32 materials.Can import multiple splatmaps.
Material Height Blendingโœ…
Material Anti-Tilingโœ…
Physics Materialsโœ…Physics properties are applied per material used: footstep sounds, bounciness, etc.
Foliageโœ…Grass & scatter meshes
Treesโœ…
Holesโœ…
Nav Meshโœ…
Displacementโœ…Vertex displacement
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