API ReferenceSandbox.Clutter

ClutterDefinitionclass

A weighted collection of Prefabs and Models for random selection during clutter placement.

object→GameResource→ClutterDefinition
Namespace
Sandbox.Clutter
Assembly
Sandbox.Engine
Declaration
public class Sandbox.Clutter.ClutterDefinition : Sandbox.GameResource

Constructors1

Showing 1 constructors

Methods1

Showing 1 methods

protected virtual Sandbox.Bitmap CreateAssetTypeIcon(int width, int height)PROTECTEDVIRTUAL

ParameterTypeDescription
widthint—
heightint—
Returns:Bitmap—

Properties6

Showing 6 properties

public bool Sandbox.Clutter.ClutterDefinition.IsEmpty { get; set; }PUBLICGETSET

Returns:bool—

public int Sandbox.Clutter.ClutterDefinition.TileRadius { get; set; }PUBLICGETSET

Number of tiles to generate around the camera in each direction. Higher values = more visible range but more memory usage.

Returns:int—

public float Sandbox.Clutter.ClutterDefinition.TileSize { get; set; }PUBLICGETSET

Gets the tile size as a float value.

Returns:float—

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