API ReferenceSandbox.Clutter

SlopeScattererclass

Scatterer that filters and selects assets based on the slope angle of the surface. Useful for placing different vegetation or rocks on flat vs steep terrain.

object→Scatterer→SlopeScatterer
Namespace
Sandbox.Clutter
Assembly
Sandbox.Engine
Declaration
public class Sandbox.Clutter.SlopeScatterer : Sandbox.Clutter.Scatterer

Constructors1

Showing 1 constructors

Methods1

Showing 1 methods

Properties6

Showing 6 properties

public bool Sandbox.Clutter.SlopeScatterer.AlignToNormal { get; set; }PUBLICGETSET

Align objects to surface normal.

Returns:bool—

public float Sandbox.Clutter.SlopeScatterer.Density { get; set; }PUBLICGETSET

Points per square meter (density).

Returns:float—

public float Sandbox.Clutter.SlopeScatterer.HeightOffset { get; set; }PUBLICGETSET

Offset from ground surface.

Returns:float—

public System.Collections.Generic.List`1<Sandbox.Clutter.SlopeMapping> Sandbox.Clutter.SlopeScatterer.Mappings { get; set; }PUBLICGETSET

Define which entries spawn at which slope angles.

Returns:List<SlopeMapping>—

public bool Sandbox.Clutter.SlopeScatterer.UseFallback { get; set; }PUBLICGETSET

Use random clutter entry if no slope mapping matches.

Returns:bool—

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