API ReferenceEditor
SceneCompileStatisticsclass
Measurements from a successful scene compile, excluding unchanged referenced assets.
object→SceneCompileStatistics
Constructors1
Showing 1 constructors
public SceneCompileStatistics()
No results match this filter.
Properties6
Showing 6 properties
public System.DateTimeOffset Editor.SceneCompileStatistics.CompletedAt { get; set; }
When this compilation finished.
Returns:
DateTimeOffset—public System.TimeSpan Editor.SceneCompileStatistics.Duration { get; set; }
Total elapsed time, including editor yields and resource compilation.
Returns:
TimeSpan—public long Editor.SceneCompileStatistics.FragmentCount { get; set; }
Independently culled fragments in opaque aggregates.
Returns:
long—public System.Collections.Generic.IReadOnlyList`1<Editor.SceneCompileStage> Editor.SceneCompileStatistics.Stages { get; set; }
Elapsed time for each compile stage, in execution order.
public long Editor.SceneCompileStatistics.TriangleCount { get; set; }
Triangles in generated models, including translucent and converted meshes.
Returns:
long—public long Editor.SceneCompileStatistics.VertexCount { get; set; }
Vertices in generated models, including translucent and converted meshes.
Returns:
long—No results match this filter.