s&box docs

public class Sandbox.Model.CommonData

Properties

Showing 8 properties

public float Sandbox.Model.CommonData.ExplosionDamage { get; set; }

Should this prop explode when destroyed? If so, this is the radius of the damage from it.

public float Sandbox.Model.CommonData.ExplosionForce { get; set; }

Should this prop explode when destroyed? If so, this is the physics push force from it.

public float Sandbox.Model.CommonData.ExplosionRadius { get; set; }

Should this prop explode when destroyed? If so, this is the radius of the damage from it.

public bool Sandbox.Model.CommonData.Explosive { get; set; }

Should this prop explode when destroyed? If so, this is the radius of the damage from it.

public bool Sandbox.Model.CommonData.Flammable { get; set; }

Should this prop explode when destroyed? If so, this is the radius of the damage from it.

public float Sandbox.Model.CommonData.Health { get; set; }

If the prop is destructable this is its start health

public float Sandbox.Model.CommonData.ImpactDamage { get; set; }

The amount of damage this deals to other objects when it collides at high speed. If set to -1, this will be calculated from the mass of the rigidbody.

public float Sandbox.Model.CommonData.MinImpactDamageSpeed { get; set; }

Minimum impact damage speed to break this object.

Metadata

FieldValue
Namespaceglobal
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.Model.CommonData

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