API Referenceglobal
ImportOptionsclass
Import options, remembered between uses. Add a property here to add a setting to the dialog.
object→ImportOptions
Constructors1
Showing 1 constructors
public ImportOptions()
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Properties5
Showing 5 properties
public Editor.CreateModelFromMeshDialog.CollisionMode Editor.CreateModelFromMeshDialog.ImportOptions.Collision { get; set; }
public string Editor.CreateModelFromMeshDialog.ImportOptions.GlobalMaterial { get; set; }
Material to override every material on the model with. Leave empty to use a default placeholder white material
Returns:
string—public bool Editor.CreateModelFromMeshDialog.ImportOptions.GlobalMaterialOverride { get; set; }
Add a material group that overrides every material on the model
Returns:
bool—public float Editor.CreateModelFromMeshDialog.ImportOptions.ImportScale { get; set; }
Returns:
float—public Editor.CreateModelFromMeshDialog.ScaleUnit Editor.CreateModelFromMeshDialog.ImportOptions.Units { get; set; }
Unit presets, derived from `Editor.CreateModelFromMeshDialog.ImportOptions.ImportScale` - same conversions ModelDoc uses.
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