s&box docs

public sealed struct Sandbox.Services.Stats.PlayerStat

Properties

Showing 14 properties

public double Sandbox.Services.Stats.PlayerStat.Avg { get; set; }

The average value

public string Sandbox.Services.Stats.PlayerStat.Description { get; set; }

The description of this stat, as defined on the backend

public System.DateTimeOffset Sandbox.Services.Stats.PlayerStat.First { get; set; }

The time of the first value

public double Sandbox.Services.Stats.PlayerStat.FirstValue { get; set; }

The last value

public System.DateTimeOffset Sandbox.Services.Stats.PlayerStat.Last { get; set; }

The time of the last value

public double Sandbox.Services.Stats.PlayerStat.LastValue { get; set; }

The last value

public double Sandbox.Services.Stats.PlayerStat.Max { get; set; }

The maximum value

public double Sandbox.Services.Stats.PlayerStat.Min { get; set; }

The minimum value

public string Sandbox.Services.Stats.PlayerStat.Name { get; set; }

The programatic name for this stat. This should probably be called Ident

public double Sandbox.Services.Stats.PlayerStat.Sum { get; set; }

The sum of all values

public string Sandbox.Services.Stats.PlayerStat.Title { get; set; }

The title of this stat, as defined on the backend

public string Sandbox.Services.Stats.PlayerStat.Unit { get; set; }

The unit of this stat as defined on the backend

public double Sandbox.Services.Stats.PlayerStat.Value { get; set; }

The current stat value

public string Sandbox.Services.Stats.PlayerStat.ValueString { get; set; }

The current value formatted using Unit

Metadata

FieldValue
Namespaceglobal
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.Services.Stats.PlayerStat

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