API Referenceglobal
public sealed struct Sandbox.Services.Stats.GlobalStat
Properties
Showing 12 properties
public double Sandbox.Services.Stats.GlobalStat.Avg { get; set; }
The average value
public string Sandbox.Services.Stats.GlobalStat.Description { get; set; }
The description of this stat, as defined on the backend
public double Sandbox.Services.Stats.GlobalStat.Max { get; set; }
The maximum value
public double Sandbox.Services.Stats.GlobalStat.Min { get; set; }
The minimum value
public string Sandbox.Services.Stats.GlobalStat.Name { get; set; }
The programatic name for this stat. This should probably be called Ident
public long Sandbox.Services.Stats.GlobalStat.Players { get; set; }
The amount of players that have this stat
public double Sandbox.Services.Stats.GlobalStat.Sum { get; set; }
The sum of all values
public string Sandbox.Services.Stats.GlobalStat.Title { get; set; }
The title of this stat, as defined on the backend
public string Sandbox.Services.Stats.GlobalStat.Unit { get; set; }
The unit of this stat as defined on the backend
public double Sandbox.Services.Stats.GlobalStat.Value { get; set; }
The current stat value
public string Sandbox.Services.Stats.GlobalStat.ValueString { get; set; }
The current value formatted using Unit
public double Sandbox.Services.Stats.GlobalStat.Velocity { get; set; }
The change in this stat in units per hour
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Metadata
| Field | Value |
|---|---|
| Namespace | global |
| Type | class |
| Assembly | Sandbox.Engine |
| Doc ID | T:Sandbox.Services.Stats.GlobalStat |