s&box docs

public sealed struct Sandbox.Gizmo.Inputs

The input state, allows interaction with Gizmos

Broader workflow and conceptual references connected to this API.

Properties

Showing 8 properties

public bool Sandbox.Gizmo.Inputs.DoubleClick { get; set; }

public bool Sandbox.Gizmo.Inputs.IsHovered { get; set; }

True if the scene is being hovered by the mouse. False if the cursor is being used somewhere else

public bool Sandbox.Gizmo.Inputs.LeftMouse { get; set; }

public bool Sandbox.Gizmo.Inputs.RightMouse { get; set; }

Metadata

FieldValue
Namespaceglobal
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.Gizmo.Inputs

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