API ReferenceSandbox
public class Sandbox.EditorHandleAttribute : System.Attribute
When applied to a component, the editor will draw a selectable handle sprite for the gameobject in scene
Constructors
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Properties
Showing 3 properties
public Color Sandbox.EditorHandleAttribute.Color { get; set; }
public string Sandbox.EditorHandleAttribute.Icon { get; set; }
public string Sandbox.EditorHandleAttribute.Texture { get; set; }
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Metadata
| Field | Value |
|---|---|
| Namespace | Sandbox |
| Type | class |
| Assembly | Sandbox.Engine |
| Doc ID | T:Sandbox.EditorHandleAttribute |