s&box docs

public abstract class Sandbox.GameObjectSystem<T> : Sandbox.GameObjectSystem

A syntax sugar wrapper around GameObjectSystem, which allows you to access your system using SystemName.Current instead of Scene.GetSystem.

Constructors

Showing 1 constructors

Methods

Showing 1 methods

public static T Get(Sandbox.Scene scene)

Properties

Showing 1 properties

Metadata

FieldValue
NamespaceSandbox
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.GameObjectSystem`1

On this page