s&box docs

public sealed class Sandbox.SceneCullingBox

A box which can be used to explicitly control scene visibility. There are two modes: 1. Cull inside, hide any objects fully inside the box (excluder) 2. Cull outside, hide any objects not intersecting any cull boxes marked cull outside (includer)

Constructors

Showing 1 constructors

Methods

Showing 1 methods

public void Delete()

Delete this culling box. You shouldn't access it anymore.

Properties

Showing 5 properties

public virtual sealed bool Sandbox.SceneCullingBox.IsValid { get; set; }

Is this culling box valid, exists inside a scene world.

public Vector3 Sandbox.SceneCullingBox.Size { get; set; }

Size of this box, transform scale will scale this size

Metadata

FieldValue
NamespaceSandbox
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.SceneCullingBox

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