s&box docs

public sealed class Sandbox.LineRenderer : Sandbox.Renderer

Renders a line between a list of points

Broader workflow and conceptual references connected to this API.

Constructors

Showing 1 constructors

Properties

Showing 22 properties

public bool Sandbox.LineRenderer.AutoCalculateNormals { get; set; }

public int Sandbox.LineRenderer.CylinderSegments { get; set; }

public float Sandbox.LineRenderer.DepthFeather { get; set; }

public float Sandbox.LineRenderer.SplineContinuity { get; set; }

public int Sandbox.LineRenderer.SplineInterpolation { get; set; }

public float Sandbox.LineRenderer.SplineTension { get; set; }

public bool Sandbox.LineRenderer.UseVectorPoints { get; set; }

public System.Collections.Generic.List`1<Vector3> Sandbox.LineRenderer.VectorPoints { get; set; }

Metadata

FieldValue
NamespaceSandbox
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.LineRenderer

On this page

Constructorspublic LineRenderer()Propertiespublic System.Boolean Sandbox.LineRenderer.Additive { get; set; }public System.Boolean Sandbox.LineRenderer.AutoCalculateNormals { get; set; }public System.Boolean Sandbox.LineRenderer.CastShadows { get; set; }public Sandbox.Gradient Sandbox.LineRenderer.Color { get; set; }public System.Int32 Sandbox.LineRenderer.CylinderSegments { get; set; }public System.Single Sandbox.LineRenderer.DepthFeather { get; set; }public Sandbox.SceneLineObject.CapStyle Sandbox.LineRenderer.EndCap { get; set; }public Sandbox.SceneLineObject.FaceMode Sandbox.LineRenderer.Face { get; set; }public System.Single Sandbox.LineRenderer.FogStrength { get; set; }public System.Boolean Sandbox.LineRenderer.Lighting { get; set; }public System.Boolean Sandbox.LineRenderer.Opaque { get; set; }public System.Collections.Generic.List`1<Sandbox.GameObject> Sandbox.LineRenderer.Points { get; set; }public System.Single Sandbox.LineRenderer.SplineBias { get; set; }public System.Single Sandbox.LineRenderer.SplineContinuity { get; set; }public System.Int32 Sandbox.LineRenderer.SplineInterpolation { get; set; }public System.Single Sandbox.LineRenderer.SplineTension { get; set; }public Sandbox.SceneLineObject.CapStyle Sandbox.LineRenderer.StartCap { get; set; }public Sandbox.TrailTextureConfig Sandbox.LineRenderer.Texturing { get; set; }public System.Boolean Sandbox.LineRenderer.UseVectorPoints { get; set; }public System.Collections.Generic.List`1<Vector3> Sandbox.LineRenderer.VectorPoints { get; set; }public Sandbox.Curve Sandbox.LineRenderer.Width { get; set; }public System.Boolean Sandbox.LineRenderer.Wireframe { get; set; }Metadata