API ReferenceSandbox
public class Sandbox.Tonemapping : Sandbox.BasePostProcess<T>
Applies a tonemapping effect to the camera.
Related Guides
Broader workflow and conceptual references connected to this API.
Rendering
Rendering, shaders, visual effects, and post-processing in s&box.
Tonemapping
In s&box, tonemapping is a built-in post-processing effect that remaps HDR colors for display, which by default can appear dark until tuned. You can run other post-processing effects before or after tonemapping to use a full HDR buffer, or to use the resulting LDR buffer respectively.
Constructors
Showing 1 constructors
public Tonemapping()
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Methods
Showing 1 methods
public virtual void Render()
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Properties
Showing 8 properties
public bool Sandbox.Tonemapping.AutoExposureEnabled { get; set; }
public virtual int Sandbox.Tonemapping.ComponentVersion { get; set; }
public float Sandbox.Tonemapping.ExposureCompensation { get; set; }
public Sandbox.Tonemapping.ExposureColorSpaceEnum Sandbox.Tonemapping.ExposureMethod { get; set; }
public float Sandbox.Tonemapping.MaximumExposure { get; set; }
public float Sandbox.Tonemapping.MinimumExposure { get; set; }
public Sandbox.Tonemapping.TonemappingMode Sandbox.Tonemapping.Mode { get; set; }
Which tonemapping algorithm to use for color grading.
public float Sandbox.Tonemapping.Rate { get; set; }
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Metadata
| Field | Value |
|---|---|
| Namespace | Sandbox |
| Type | class |
| Assembly | Sandbox.Engine |
| Doc ID | T:Sandbox.Tonemapping |