s&box docs

public class Sandbox.Soundscape : Sandbox.GameResource

A soundscape is used for environmental ambiance of a map by playing a set of random sounds at given intervals.

Broader workflow and conceptual references connected to this API.

Constructors

Showing 1 constructors

Methods

Showing 1 methods

protected virtual Sandbox.Bitmap CreateAssetTypeIcon(int width, int height)

Properties

Showing 3 properties

public System.Collections.Generic.List`1<Sandbox.Soundscape.LoopedSound> Sandbox.Soundscape.LoopedSounds { get; set; }

Sounds that are played constantly on a loop.

public RangedFloat Sandbox.Soundscape.MasterVolume { get; set; }

All sound volumes in this soundscape will be scaled by this value.

public System.Collections.Generic.List`1<Sandbox.Soundscape.StingSound> Sandbox.Soundscape.StingSounds { get; set; }

Sounds that are played at intervals.

Metadata

FieldValue
NamespaceSandbox
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.Soundscape

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