s&box docs

public static abstract sealed class Sandbox.RealTime

Access to time.

Broader workflow and conceptual references connected to this API.

Properties

Showing 5 properties

public static float Sandbox.RealTime.Delta { get; set; }

The time delta (in seconds) between the last frame and the current (for all intents and purposes)

public static double Sandbox.RealTime.GlobalNow { get; set; }

The number of a seconds since a set point in time. This value should match between servers and clients. If they have their timezone set correctly.

public static float Sandbox.RealTime.Now { get; set; }

The time since the game startup, in seconds.

public static double Sandbox.RealTime.NowDouble { get; set; }

The time since the game startup as a double, in seconds.

public static float Sandbox.RealTime.SmoothDelta { get; set; }

Like Delta but smoothed to avoid large disparities between deltas

Metadata

FieldValue
NamespaceSandbox
Typeclass
AssemblySandbox.System
Doc IDT:Sandbox.RealTime

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