s&box docs

public class Sandbox.SystemsConfig : Sandbox.ConfigData

Configuration for GameObjectSystem properties at a project level. Specific scenes may override this as well - but will be serialized directly in the scene.

Constructors

Showing 1 constructors

Methods

Showing 3 methods

public object GetPropertyValue(Sandbox.TypeDescription systemType, Sandbox.PropertyDescription property)

Get property value for a specific system type. Returns the configured value, or a default value for the type if not found.

public bool TryGetPropertyValue(Sandbox.TypeDescription systemType, Sandbox.PropertyDescription property, object value)

Try to get property value for a specific system type. Returns true if the property was found in the config.

Properties

Showing 1 properties

protected System.Collections.Generic.Dictionary`2<string,System.Collections.Generic.Dictionary`2<string,object>> Sandbox.SystemsConfig.Systems { get; set; }

Stores GameObjectSystems to property names to property values

Metadata

FieldValue
NamespaceSandbox
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.SystemsConfig

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