s&box docs

public sealed struct Sandbox.TrailTextureConfig

Defines how a trail is going to be textured. Used by TrailRenderer.

Constructors

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Methods

Showing 1 methods

public bool DoesMaterialUseLineShader(Sandbox.Material value)

Properties

Showing 11 properties

public bool Sandbox.TrailTextureConfig.Clamp { get; set; }Obsolete

If true the texture will be clamped instead of repeating

Obsolete: Use Texture Address Mode property instead

Metadata

FieldValue
NamespaceSandbox
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.TrailTextureConfig

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