ScreenSpaceReflectionsclass

object→BasePostProcess<T>→ScreenSpaceReflections
Namespace
Sandbox
Assembly
Sandbox.Engine
Declaration
public class Sandbox.ScreenSpaceReflections : Sandbox.BasePostProcess<T>

Constructors1

Showing 1 constructors

Methods3

Showing 3 methods

protected virtual void OnDisabled()PROTECTEDVIRTUALLIFECYCLE

Returns:void—

protected virtual void OnEnabled()PROTECTEDVIRTUALLIFECYCLE

Returns:void—

public virtual void Render()PUBLICVIRTUAL

Returns:void—

Properties1

Showing 1 properties

public float Sandbox.ScreenSpaceReflections.RoughnessCutoff { get; set; }PUBLICGETSET

Stop tracing rays after this roughness value. This is meant to be used to avoid tracing rays for very rough surfaces which are unlikely to have any reflections. This is a performance optimization.

Returns:float—

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