s&box docs

public class Sandbox.HapticPattern

Contains a haptic pattern, which consists of frequency and amplitude values that can change over time.

Constructors

Showing 2 constructors

Methods

Showing 4 methods

public void Deconstruct(float Length, Sandbox.Curve FrequencyCurve, Sandbox.Curve AmplitudeCurve)

public void GetValue(float t, float frequency, float amplitude)

protected virtual bool PrintMembers(System.Text.StringBuilder builder)

Properties

Showing 9 properties

public static Sandbox.HapticPattern Sandbox.HapticPattern.HardImpact { get; set; }

A haptic pattern that represents a hard, sudden impact.

public static Sandbox.HapticPattern Sandbox.HapticPattern.Rumble { get; set; }

A haptic pattern that represents a constant low-frequency rumble.

public static Sandbox.HapticPattern Sandbox.HapticPattern.SoftImpact { get; set; }

A haptic pattern that represents a light, soft impact.

Metadata

FieldValue
NamespaceSandbox
Typeclass
AssemblySandbox.Engine
Doc IDT:Sandbox.HapticPattern

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