TerrainStorageclass

Stores heightmaps, control maps and materials.

object→GameResource→TerrainStorage
Namespace
Sandbox
Assembly
Sandbox.Engine
Declaration
public class Sandbox.TerrainStorage : Sandbox.GameResource

Constructors1

Showing 1 constructors

Methods2

Showing 2 methods

protected virtual void PostLoad()PROTECTEDVIRTUAL

Returns:void—

public void SetResolution(int resolution)PUBLIC

ParameterTypeDescription
resolutionint—
Returns:void—

Properties8

Showing 8 properties

public uint[] Sandbox.TerrainStorage.ControlMap { get; set; }PUBLICGETSET

Returns:uint[]—

public ushort[] Sandbox.TerrainStorage.HeightMap { get; set; }PUBLICGETSET

Returns:ushort[]—

public int Sandbox.TerrainStorage.Resolution { get; set; }PUBLICGETSET

Returns:int—

public virtual int Sandbox.TerrainStorage.ResourceVersion { get; set; }PUBLICVIRTUALGETSET

Returns:int—

public float Sandbox.TerrainStorage.TerrainHeight { get; set; }PUBLICGETSET

World size of the maximum height of the terrain.

Returns:float—

public float Sandbox.TerrainStorage.TerrainSize { get; set; }PUBLICGETSET

Uniform world size of the width and length of the terrain.

Returns:float—

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