SceneCubemapclass

object→SceneLight→SceneCubemap
Namespace
Sandbox
Assembly
Sandbox.Engine
Declaration
public sealed class Sandbox.SceneCubemap : Sandbox.SceneLight

Constructors2

Showing 2 constructors

Methods1

Showing 1 methods

public void RenderDirty()PUBLIC

Marks the cubemap as dirty, to be re-rendered on the next render.

Returns:void—

Properties6

Showing 6 properties

public float Sandbox.SceneCubemap.Feathering { get; set; }PUBLICGETSET

Returns:float—

public int Sandbox.SceneCubemap.Priority { get; set; }PUBLICGETSET

Returns:int—

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